AC's use KP's to power their Primal Armor defense shield, as well as KP powered weapons. In Armored Core 4, Generators also gain the ability to produce Kojima Particles, or KP. In armored core V the generator's output can be distrupted by energy jamming either from direct impact of energy affecting ordnance or in the jamming field of a jamming unit specified for energy.
Core generator for hider 2 generator#
In armored core 3 the generator is included in the list of component suspectible to excess heat damage. The quickest way to recharge, therefore, is to stand completely still and do nothing. The time it takes to recharge varies from generator to generator also, the generator is still supporting the AC's necessary functions while charging, and these (particularly the radiator) slow the recharge rate. Recharging ACs cannot use their boosters or energy weaponry until the generator has completely recharged, and in battle up to a minute without weapons or mobility can end up costing a heavy price. If the energy produced by the generator is depleted past the generator's red zone it immediately shuts off all other high-energy dependent functions and recharges, leaving the AC very vulnerable.
Power is an important consideration in the Armored Core games - the generator can only generate energy at a certain rate, and if the AC uses energy at a faster rate, the charge held by the generator is depleted. The Generator itself is made up of the Power generator that determines the EN output, and a Condenser which determines the Energy Gauge or EN Capacity. 4.2 Introduced in Armored Core Project PhantasmaĬommonly, a Generator supplies power to the AC.